Jimmy’s Lost His Toilet Paper
Tuesday, July 1st, 2008It’s summer and it’s been raining like hell here in Finland. Perfect weather for making games! Here’s yet another made in under seven days game.
Jimmy’s Lost His Toilet Paper
Download
tp.zip (5,9 MB) (Release 1.0.1 (fixed the .dll bug) )
Instructions
Jimmy lives a simple life. All he’s got is a roll of toilet paper. Until the faithful day that his TP rolled away. You play as Jimmy on his epic adventure to get back all that belongs to him and find love and meaning to his life on the way.
Control Jimmy with [ARROW KEYS]. Press [DOWN] (or [SHIFT]) to hold on to the toilet paper and drag it with you. You have to collect all of the toilet paper in the level to get to the next one.
[SPACE] restarts the level.
Trouble shootting
If you have problems getting the game to run I’d suggest on installing the newest DirectX 9.0c drivers and making sure you have .Net Framework 2.0 installed.
Credits
Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )
Music: GOBODOBRO – New orleans. The song “New orleans” is freely available at http://www.jamendo.com/en/album/19066 under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported.
Sound Effects: crate_hit_ground_01.wav, crate_hit_ground_02.wav, player_hit_ground_01.wav, player_hit_ground_02.wav, player_hit_ground_03.wav are from Sample package “Crashes Strikes and Whacks” by FreqMan. They are lisenced under the Creative Commons Sampling Plus 1.0 License.
player_jump.wav is from 31arrow shot.wav by gezortenplotz and
switch_click.wav is from click 1 d.wav by TicTacShutUp Both are lisenced under the Creative Commons Sampling Plus 1.0 License.
The game uses Erin Catto’s Box2D physics engine.
Inspiration source: Experimental Gameplay Project.
Jimmy’s Lost His Toilet Paper uses: SDL and SDL_Mixer.
The game itself is under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 license.