Archive for September, 2011

Lecture: Why Being Poor and Having No Budget is Good For Making Games

Thursday, September 1st, 2011

I lectured at Assembly 2011 about this idea I had had about why limitations are good for creativity. It’s more of an idea and I mostly have anecdotal evidence to back it up, but apparently people found it inspirational so here’s video of it.



Here’s the list of the games mentioned and links to their sites: