Mac version of Cut It
July 2nd, 2010The mac version of Cut It is out now. You can download it from here:
CutIt_Mac.zip (6.2 Mb)
(Also I fixed the framerate problem in the PC build)
The mac version of Cut It is out now. You can download it from here:
CutIt_Mac.zip (6.2 Mb)
(Also I fixed the framerate problem in the PC build)
I made a small game about cutting stuff. It started out as a tech test for a completely different game. I ended up polishing up the test and creating some levels to it and now it’s a “real” game. And by real I mean as real as a quick and dirty prototype that was created in few days can be.
Dennis will probably compile the OS X version for you mac people out there, and we could technically put the game out for the iPhone as well.
Windows: CutIt_win.zip (5.2 Mb) (Release 1)
Mac: CutIt_mac.zip (6.7 Mb) (Release 1)
Instructions
A game about cutting up blocks.
The goal is to get the white box onto the green platform. You can cut any object in the game by dragging your mouse across the screen.
[Spacebar] resets the level.
Credits
Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )
Additional Code & Design: Dennis Belfrage
Music: Peter Rudenko – If. The song “If” is freely available at http://www.jamendo.com/en/track/556467 under the Creative Commons Attribution 3.0 Unported -license.
The game uses Erin Catto’s Box2D physics engine under the MIT license.
Inspiration source: Experimental Gameplay Project
Edit: Fixed the fps problems. It should now run 60 frames a second.
There’s an awesome Summer Sale going at Steam. You can get Crayon Physics Deluxe along with 4 other awesome indie games (Blueberry Garden, Bob Came in Pieces, Plain Sight and Saira) for only 18,99€!
There’s a mac version of Men On The Flying Trapeze now. You can download it from here:
Flying_trapeze_mac.zip (12.8 Mb)
A little while back Kokoromi organized yet another Gamma party. The theme for this year’s gamma was “one button games”. So we decided to give it a go and do a two player version of The Amazing Flying Brothers.
Windows: Flying_trapeze_win.zip (10.9 Mb) (Release 1)
Mac: Flying_trapeze_mac.zip (12.8 Mb) (Release 1)
Instructions
You play as the infamouse flying brothers as they try to perform the flying trapeze act. The game is a two player coop game. Your job is to get as big of a score as you can.
Controls:
Player 1: Left shift.
Player 2: Right shift.
The game is a one button game, so no more then one button per player is needed. Tap on the button to release your grip. Holding down on the button will cause you to speed up or slow down. If you press down, when going down you’ll accelerate. If you press down when going up, you’ll slow down.
Credits
Game Design, Code & Gfx: Petri Purho and Dennis Belfrage
The game uses Erin Catto’s Box2D physics engine.
Sound Effects:
circus_short.mp3 by Harri,
drumroll.aif by Heigh-hoo,
cheer.wav by acclivity,
applause 1.mp3 by Charel Sytze,
applause2.mp3 by Charel Sytze,
applause3.mp3 by Charel Sytze,
bookslapthud2.aif by buzzbox,
whip,slap,belt,punch.wav by scarbelly25,
neck_crack.wav by Halleck,
neck_crack_pure.aif by Halleck,
Bone Cracking.wav by DalomarGrimm,
Applaudissement.wav by thesandro,
meadow ambience.WAV by eric5335,
Ba-Dum-Tish#1.wav by Timbre ,
swosh.aif by man,
punches_and_slaps.wav by Syna-Max,
cartoon poppyup appearances -0001.aiff by martian,
please_no_scream.wav by Syna-Max.
All soundeffects are used under Creative Commons Sampling Plus 1.0 License.
Inspiration source: Experimental Gameplay Project